
Bosstiary · 




Abyssador
Hit points340,000Experience400,000Armor15
OtherArchfoe
Damage taken by element
Physical100%
Fire85%
Earth0%
Energy85%
Ice85%
Holy100%
Death85%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bosstiary progress
- Boss category
- Archfoe
- Recommended level
- 250
- Min. level
- 250
- Prowess
- 5 kills · +30 boss points
- Expertise
- 20 kills · +90 boss points
- Mastery
- 60 kills · +180 boss points
Solo: Solo fight with the boss at 29% of its hit points.
Party: Party fight with the full-strength boss.
Party: Party fight with the full-strength boss.
Melee attack
- Damage
- 0–1,400
Attacks · 4
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Earth | 500–1,100 | 82% | 2s | Area | Target |
| Earth | 300–700 | 72% | 2s | Area | Caster |
| Physical | 300–600 | 76% | 2s | Area | Target |
| Earth | 500–1,200 | 82% | 2s | Area | Target |
Defenses · 2
| Effect | Chance | Interval |
|---|---|---|
| Heal 0–300,000 | 1% | 1s |
| Heal 1,000–1,000 | 30% | 5s |
Loot · 8
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Voices
“*** STEALTH ***”“*** TIME ***”“*** IMPORTANT ***”“*** BRAINS *** SMALL ***”“*** DEATH ***”“*** FIRE *** HOME *** VICTORY ***”“*** EXISTENCE *** FUTILE ***”