
Bosstiary · 




Anomaly
Hit points290,000Experience50,000Armor45
OtherArchfoe
Damage taken by element
Physical70%
Fire70%
Earth70%
Energy70%
Ice70%
Holy70%
Death70%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bosstiary progress
- Boss category
- Archfoe
- Recommended level
- 300
- Min. level
- 300
- Prowess
- 5 kills · +30 boss points
- Expertise
- 20 kills · +90 boss points
- Mastery
- 60 kills · +180 boss points
Solo: Solo fight with the boss at 29% of its hit points.
Party: Party fight with the full-strength boss.
Party: Party fight with the full-strength boss.
Melee attack
- Damage
- 0–1,300
Attacks · 3
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Energy | 306–569 | 38% | 2s | Area | Caster |
| Physical | 622–1,291 | 38% | 2.5s | Area | Caster |
| Energy | 1,100–2,900 | 38% | 3s | Single target | Target |
Loot · 38
- Gold coins
- 0–300
Loot is grouped by the same rarity bands the in-game Bestiary uses.