
Bosstiary · 




Brokul
Hit points50,000Experience23,000Armor86Mitigation0
AquaticArchfoe
Damage taken by element
Physical100%
Fire0%
Earth0%
Energy115%
Ice0%
Holy100%
Death100%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bosstiary progress
- Boss category
- Archfoe
- Recommended level
- 250
- Min. level
- 250
- Prowess
- 5 kills · +30 boss points
- Expertise
- 20 kills · +90 boss points
- Mastery
- 60 kills · +180 boss points
Solo: Solo fight with the boss at 29% of its hit points.
Party: Party fight with the full-strength boss.
Party: Party fight with the full-strength boss.
Melee attack
- Damage
- 0–1,080
Attacks · 5
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Holy | 300–500 | 14% | 2s | Area | Caster |
| Fire | 300–500 | 14% | 2s | Area | Caster |
| Fire | 171–318 | 30% | 3s | Area | Caster |
| Holy | 347–721 | 30% | 3.5s | Area | Caster |
| Death | 614–1,620 | 30% | 4s | Single target | Target |
Defenses · 2
| Effect | Chance | Interval |
|---|---|---|
| Heal 200–500 | 20% | 1s |
| Heal 500–1,000 | 20% | 3s |
Loot · 12
- Gold coins
- 0–900
Loot is grouped by the same rarity bands the in-game Bestiary uses.