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Deep Terror
Bosstiary ·

Deep Terror

Hit points100,000Experience35,000Armor43
OtherBane

Damage taken by element

Physical100%
Fire100%
Earth100%
Energy100%
Ice100%
Holy100%
Death90%
Life Drain100%

100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.

Bosstiary progress

Boss category
Bane
Recommended level
100
Min. level
100
Prowess
25 kills · +15 boss points
Expertise
100 kills · +45 boss points
Mastery
300 kills · +90 boss points
Solo: Solo fight with the boss at 29% of its hit points.
Party: Party fight with the full-strength boss.

Melee attack

Damage
0–945

Attacks · 2

TypeDamageChanceIntervalScopeOrigin
Earth250–30012%2sSingle targetTarget
Earth400–90012%2.5sSingle targetTarget

Defenses · 1

EffectChanceInterval
Heal 0–92120%3s

Loot · 8

Gold coins
0–100
CommonGlooth Bag1-4
Semi-RareGlooth Glider Tubes and WiresRusted Armor
RareRusted LegsGold IngotCrystalline SwordSlightly Rusted ArmorCrystal Crossbow

Loot is grouped by the same rarity bands the in-game Bestiary uses.