
Bosstiary · 




Essence of Malice
Hit points250,000Experience150,000Armor45
OtherArchfoe
Damage taken by element
Physical100%
Fire150%
Earth150%
Energy150%
Ice50%
Holy150%
Death0%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bosstiary progress
- Boss category
- Archfoe
- Recommended level
- 150
- Min. level
- 150
- Prowess
- 5 kills · +30 boss points
- Expertise
- 20 kills · +90 boss points
- Mastery
- 60 kills · +180 boss points
Solo: Solo fight with the boss at 29% of its hit points.
Party: Party fight with the full-strength boss.
Party: Party fight with the full-strength boss.
Melee attack
- Damage
- 0–450
Attacks · 7
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Death | 200–747 | 12% | 2s | Single target | Target |
| Death | 116–392 | 12% | 2.5s | Single target | Target |
| Death | 203–300 | 12% | 3s | Single target | Target |
| Death | 117–218 | 45% | 3.5s | Area | Caster |
| Life Drain | 238–494 | 45% | 4s | Area | Caster |
| Death | 421–1,110 | 45% | 4.5s | Single target | Target |
| Death | 550–1,650 | 45% | 5s | Single target | Target |
Loot · 37
- Gold coins
- 0–3,200
Loot is grouped by the same rarity bands the in-game Bestiary uses.