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Essence of Malice
Bosstiary ·

Essence of Malice

Hit points250,000Experience150,000Armor45
OtherArchfoe

Damage taken by element

Physical100%
Fire150%
Earth150%
Energy150%
Ice50%
Holy150%
Death0%
Life Drain100%

100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.

Bosstiary progress

Boss category
Archfoe
Recommended level
150
Min. level
150
Prowess
5 kills · +30 boss points
Expertise
20 kills · +90 boss points
Mastery
60 kills · +180 boss points
Solo: Solo fight with the boss at 29% of its hit points.
Party: Party fight with the full-strength boss.

Melee attack

Damage
0–450

Attacks · 7

TypeDamageChanceIntervalScopeOrigin
Death200–74712%2sSingle targetTarget
Death116–39212%2.5sSingle targetTarget
Death203–30012%3sSingle targetTarget
Death117–21845%3.5sAreaCaster
Life Drain238–49445%4sAreaCaster
Death421–1,11045%4.5sSingle targetTarget
Death550–1,65045%5sSingle targetTarget

Loot · 37

Gold coins
0–3,200
CommonEnergy Bar1-9Mysterious RemainsOdd OrganPlasma PearlsWitch HatShockwave Amulet1-2Wand of InfernoGreat Mana Potion1-13
Semi-RareGreat Spirit Potion1-14Ultimate Health Potion1-16Gold TokenSmall Sapphire1-19Green GemSilver TokenRed GemSmall Emerald1-19Yellow Gem
RareSmall Topaz1-18Small Diamond1-19Small Amethyst1-18Giant Shimmering PearlBlue GemFire AxeWand of Everblazing1-2Warrior HelmetDemon ShieldMagma MonocleWand of DefianceNoble AxeRing of Blue PlasmaPaladin ArmorViolet GemRing of Green PlasmaLightning LegsBlade of CorruptionRing of Red Plasma
Very RareBlood of the Mountain

Loot is grouped by the same rarity bands the in-game Bestiary uses.