
Bosstiary · 




Guard Captain Quaid
Hit points55,000Experience28,000Armor86
OtherBane
Damage taken by element
Physical85%
Fire100%
Earth60%
Energy100%
Ice100%
Holy120%
Death100%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bosstiary progress
- Boss category
- Bane
- Recommended level
- 250
- Min. level
- 250
- Prowess
- 25 kills · +15 boss points
- Expertise
- 100 kills · +45 boss points
- Mastery
- 300 kills · +90 boss points
Solo: Solo fight with the boss at 29% of its hit points.
Party: Party fight with the full-strength boss.
Party: Party fight with the full-strength boss.
Melee attack
- Damage
- 0–500
Attacks · 6
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Earth | 500–620 | 18% | 2s | Area | Target |
| Physical | 450–700 | 22% | 2s | Single target | Target |
| Physical | 350–550 | 14% | 2s | Area | Caster |
| Fire | 400–550 | 15% | 2s | Single target | Target |
| Earth | 300–480 | 12% | 2s | Area | Caster |
| Earth | 300–450 | 10% | 2s | Area | Caster |
Loot · 15
- Gold coins
- 0–2,000
Loot is grouped by the same rarity bands the in-game Bestiary uses.