Femurpedia
▶ Play now
‹ Back
Madareth
Bosstiary ·

Madareth

Hit points75,000Experience10,000Armor48
OtherBane

Damage taken by element

Physical100%
Fire90%
Earth100%
Energy1%
Ice99%
Holy100%
Death5%
Life Drain100%

100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.

Bosstiary progress

Boss category
Bane
Recommended level
100
Min. level
100
Prowess
25 kills · +15 boss points
Expertise
100 kills · +45 boss points
Mastery
300 kills · +90 boss points
Solo: Solo fight with the boss at 29% of its hit points.
Party: Party fight with the full-strength boss.

Melee attack

Damage
0–2,000

Attacks · 4

TypeDamageChanceIntervalScopeOrigin
Energy180–69515%2sAreaTarget
Death600–85010%2sAreaCaster
Mana Drain0–20020%2sAreaTarget
Mana Drain0–2505%2sAreaTarget

Defenses · 1

EffectChanceInterval
Heal 400–90014%3s

Loot · 43

Gold coins
0–3,150
Semi-RareSlightly Rusted LegsSlightly Rusted ArmorBullseye PotionGreat Health PotionGreat Spirit PotionMastermind PotionBerserk PotionGreat Mana Potion
RareSmall Diamond1-2Death RingHailstorm RodLuteTwo Handed SwordAssassin DaggerAxe RingUltimate Health PotionUnderworld RodClub RingDemonic EssenceHaunted BladeLyreNightmare BladeSpringsprout RodWar DrumRusted ArmorRusted LegsWand of InfernoWand of VoodooBloody EdgeCrystal SwordRing of HealingDemon Horn1-2Life RingRelic SwordTime RingWand of StarstormWar HornWooden FluteDidgeridooDwarven RingIce RapierMercenary SwordSword Ring

Loot is grouped by the same rarity bands the in-game Bestiary uses.

Voices

“I am going to play with yourself!”“Feel my wrath!”“No one matches my battle prowess!”“You will all die!”