
Bosstiary · 




Sharpclaw
Hit points3,300Experience3,000Armor40Mitigation0
OtherArchfoe
Damage taken by element
Physical100%
Fire105%
Earth50%
Energy90%
Ice90%
Holy100%
Death80%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bosstiary progress
- Boss category
- Archfoe
- Recommended level
- 80
- Min. level
- 80
- Prowess
- 5 kills · +30 boss points
- Expertise
- 20 kills · +90 boss points
- Mastery
- 60 kills · +180 boss points
Solo: Solo fight with the boss at 29% of its hit points.
Party: Party fight with the full-strength boss.
Party: Party fight with the full-strength boss.
Melee attack
- Damage
- 0–300
Attacks · 2
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Physical | 100–720 | 20% | 1s | Single target | Caster |
| Death | 100–700 | 14% | 1s | Area | Caster |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| Heal 150–345 | 15% | 4s |
Loot · 17
- Gold coins
- 0–775
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Voices
“Never underestimate a badger!”