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The Sandking
Bosstiary ·

The Sandking

Hit points380,000Experience200,000Armor27
OtherArchfoe

Damage taken by element

Physical100%
Fire100%
Earth100%
Energy100%
Ice100%
Holy100%
Death100%
Life Drain100%

100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.

Bosstiary progress

Boss category
Archfoe
Recommended level
150
Min. level
150
Prowess
5 kills · +30 boss points
Expertise
20 kills · +90 boss points
Mastery
60 kills · +180 boss points
Solo: Solo fight with the boss at 29% of its hit points.
Party: Party fight with the full-strength boss.

Melee attack

Damage
0–700

Attacks · 4

TypeDamageChanceIntervalScopeOrigin
Energy400–70012%2sSingle targetTarget
Physical75–21312%2.5sSingle targetTarget
Death345–56412%3sSingle targetTarget
Death150–50012%3.5sSingle targetTarget

Defenses · 1

EffectChanceInterval
Heal 219–34420%3s

Loot · 38

Gold coins
0–3,200
Semi-RareMastermind PotionRing of HealingSkull StaffGreen Crystal Shard1-5Blue Crystal Shard1-5Ultimate Health Potion1-18Violet Crystal Shard1-5Great Mana Potion1-16Great Spirit Potion1-14Luminous Orb
RareBlood of the MountainSmall Amethyst1-19Small Emerald1-19Gold TokenSilver TokenBlue GemSmall Topaz1-18Red GemGreen GemGiant Shimmering PearlCluster of SolaceSmall Ruby1-17Yellow GemMagic SulphurHuge Chunk of Crude IronHailstorm RodSmall Diamond1-18Arcane StaffAssassin DaggerCalopteryx Cape
Very RareMagma CoatCrystalline AxeRuned SwordCobra CrownWarrior's ShieldViolet GemHeart of the MountainGrasshopper Legs

Loot is grouped by the same rarity bands the in-game Bestiary uses.