
Bosstiary · 




Timira the Many-Headed
Hit points225,000Experience45,500Armor33
OtherArchfoe
Damage taken by element
Physical100%
Fire90%
Earth100%
Energy90%
Ice90%
Holy100%
Death90%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bosstiary progress
- Boss category
- Archfoe
- Recommended level
- 250
- Min. level
- 250
- Prowess
- 5 kills · +30 boss points
- Expertise
- 20 kills · +90 boss points
- Mastery
- 60 kills · +180 boss points
Solo: Solo fight with the boss at 29% of its hit points.
Party: Party fight with the full-strength boss.
Party: Party fight with the full-strength boss.
Melee attack
- Damage
- 0–1,440
Attacks · 4
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Fire | 560–577 | 12% | 2.5s | Single target | Target |
| Fire | 228–424 | 27% | 2.5s | Area | Caster |
| Energy | 463–962 | 27% | 3s | Area | Caster |
| Death | 819–2,160 | 27% | 3.5s | Single target | Target |
Loot · 28
- Gold coins
- 0–60,000
Loot is grouped by the same rarity bands the in-game Bestiary uses.