
Bestiary · 




Acid Blob
Hit points250Experience250Armor3Mitigation0.4Charm points25
Slime
Damage taken by element
Physical100%
Fire110%
Earth0%
Energy110%
Ice80%
Holy100%
Death0%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 50 kills
- Second unlock
- 500 kills
- Final unlock
- 1,000 kills
- Reward
- 25 Charm points
Enflame110% damage effectiveness
Zap110% damage effectiveness
Divine Wrath100% damage effectiveness
Melee attack
- Damage
- 0–80
Attacks · 2
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Earth | 40–60 | 15% | 2s | Area | Target |
| Earth | 10–20 | 20% | 2s | Area | Caster |
Loot · 1
Loot is grouped by the same rarity bands the in-game Bestiary uses.