
Bestiary · 




Bat
Hit points30Experience10Armor1Mitigation0.24Charm points5
Mammal
Damage taken by element
Physical100%
Fire100%
Earth110%
Energy100%
Ice100%
Holy100%
Death100%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 10 kills
- Second unlock
- 100 kills
- Final unlock
- 250 kills
- Reward
- 5 Charm points
Poison110% damage effectiveness
Curse100% damage effectiveness
Divine Wrath100% damage effectiveness
Melee attack
- Damage
- 0–8
Loot · 1
Loot is grouped by the same rarity bands the in-game Bestiary uses.