
Bestiary · 




Blood Hand
Hit points700Experience750Armor48Mitigation1.1Charm points25
Human
Damage taken by element
Physical100%
Fire110%
Earth0%
Energy80%
Ice90%
Holy110%
Death50%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 50 kills
- Second unlock
- 500 kills
- Final unlock
- 1,000 kills
- Reward
- 25 Charm points
Divine Wrath110% damage effectiveness
Enflame110% damage effectiveness
Wound100% damage effectiveness
Melee attack
- Damage
- 0–120
Attacks · 2
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Life Drain | 24–72 | 20% | 2s | Area | Caster |
| Earth | 144–192 | 15% | 2s | Area | Caster |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| Heal 70–90 | 20% | 2s |
Loot · 16
- Gold coins
- 0–130
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Found in hunts · 1
Voices
“Blood for the dark god!”“Die, filth!”“For the Blood God!”