
Bestiary · 




Blood Priest
Hit points820Experience900Armor55Mitigation1.87Charm points25
HumanSees invisible
Damage taken by element
Physical108%
Fire108%
Earth0%
Energy85%
Ice85%
Holy108%
Death50%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 50 kills
- Second unlock
- 500 kills
- Final unlock
- 1,000 kills
- Reward
- 25 Charm points
Divine Wrath108% damage effectiveness
Enflame108% damage effectiveness
Wound108% damage effectiveness
Melee attack
- Damage
- 0–120
Attacks · 1
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Death | 72–120 | 20% | 2s | Area | Target |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| Heal 50–105 | 15% | 2s |
Loot · 18
- Gold coins
- 0–180
Loot is grouped by the same rarity bands the in-game Bestiary uses.