
Bestiary · 




Choking Fear
Hit points5,800Experience4,700Armor67Mitigation1.94Charm points50
Magical
Damage taken by element
Physical90%
Fire0%
Earth0%
Energy98%
Ice90%
Holy100%
Death45%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 100 kills
- Second unlock
- 1,000 kills
- Final unlock
- 2,500 kills
- Reward
- 50 Charm points
Divine Wrath100% damage effectiveness
Zap98% damage effectiveness
Freeze90% damage effectiveness
Melee attack
- Damage
- 0–500
Attacks · 4
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Earth | 700–900 | 10% | 2s | Area | Caster |
| Physical | 0–300 | 10% | 2s | Single target | Target |
| Mana Drain | 25–100 | 10% | 2s | Area | Caster |
| Death | 250–500 | 20% | 2s | Area | Target |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| Heal 80–150 | 10% | 2s |
Loot · 24
- Gold coins
- 0–100
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Found in hunts · 1
Voices
“Ah, sweet air... don't you miss it?”“Murr tat muuza!”“kchh”“hsssss”