
Bestiary · 




Crape Man
Hit points9,150Experience5,040Armor80Mitigation2.16Charm points50
Humanoid
Damage taken by element
Physical85%
Fire100%
Earth95%
Energy90%
Ice105%
Holy100%
Death115%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 100 kills
- Second unlock
- 1,000 kills
- Final unlock
- 2,500 kills
- Reward
- 50 Charm points
Curse115% damage effectiveness
Freeze105% damage effectiveness
Divine Wrath100% damage effectiveness
Melee attack
- Damage
- 0–271
Attacks · 3
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Physical | 116–313 | 40% | 3.5s | Single target | Target |
| Energy | 331–383 | 50% | 2.5s | Area | Target |
| Energy | 314–369 | 65% | 3s | Area | Caster |
Loot · 12
- Gold coins
- 0–2,500
Loot is grouped by the same rarity bands the in-game Bestiary uses.