
Bestiary · 




Damaged Worker Golem
Hit points260Experience95Armor16Mitigation0.52Charm points15
Construct
Damage taken by element
Physical90%
Fire100%
Earth50%
Energy105%
Ice90%
Holy50%
Death90%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 25 kills
- Second unlock
- 250 kills
- Final unlock
- 500 kills
- Reward
- 15 Charm points
Zap105% damage effectiveness
Enflame100% damage effectiveness
Curse90% damage effectiveness
Melee attack
- Damage
- 0–45
Attacks · 1
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Physical | 0–45 | 20% | 2s | Single target | Target |
Loot · 3
Loot is grouped by the same rarity bands the in-game Bestiary uses.