
Bestiary · 




Feral Sphinx
Hit points9,800Experience8,448Armor90Mitigation2.69Charm points50
Magical
Damage taken by element
Physical100%
Fire80%
Earth100%
Energy100%
Ice115%
Holy80%
Death115%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 100 kills
- Second unlock
- 1,000 kills
- Final unlock
- 2,500 kills
- Reward
- 50 Charm points
Curse115% damage effectiveness
Freeze115% damage effectiveness
Poison100% damage effectiveness
Melee attack
- Damage
- 0–450
Attacks · 3
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Energy | 345–575 | 25% | 2s | Area | Caster |
| Fire | 350–550 | 20% | 2s | Single target | Caster |
| Holy | 0–530 | 18% | 2s | Area | Caster |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| Heal 200–425 | 20% | 2s |
Loot · 17
- Gold coins
- 0–300
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Found in hunts · 1
Voices
“I am not as kind as my sisters!”