
Bestiary · 




Ghoul
Hit points100Experience85Armor8Mitigation0.43Charm points15
Undead
Damage taken by element
Physical100%
Fire100%
Earth80%
Energy70%
Ice90%
Holy125%
Death0%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 25 kills
- Second unlock
- 250 kills
- Final unlock
- 500 kills
- Reward
- 15 Charm points
Divine Wrath125% damage effectiveness
Enflame100% damage effectiveness
Wound100% damage effectiveness
Melee attack
- Damage
- 0–70
Attacks · 1
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Life Drain | 15–27 | 10% | 2s | Single target | Target |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| Heal 9–15 | 5% | 2s |
Loot · 12
- Gold coins
- 0–30
Loot is grouped by the same rarity bands the in-game Bestiary uses.