
Bestiary · 




Glooth Bandit
Hit points2,600Experience2,000Armor46Mitigation1.65Charm points25
Human
Damage taken by element
Physical85%
Fire105%
Earth0%
Energy80%
Ice90%
Holy100%
Death80%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 50 kills
- Second unlock
- 500 kills
- Final unlock
- 1,000 kills
- Reward
- 25 Charm points
Enflame105% damage effectiveness
Divine Wrath100% damage effectiveness
Freeze90% damage effectiveness
Melee attack
- Damage
- 0–305
Attacks · 1
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Physical | 60–200 | 50% | 2s | Single target | Caster |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| Heal 200–250 | 35% | 3s |
Loot · 26
- Gold coins
- 0–100
Loot is grouped by the same rarity bands the in-game Bestiary uses.