
Bestiary · 




Hellflayer
Hit points14,000Experience11,720Armor55Mitigation1.6Charm points50
Demon
Damage taken by element
Physical100%
Fire30%
Earth80%
Energy105%
Ice95%
Holy105%
Death75%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 100 kills
- Second unlock
- 1,000 kills
- Final unlock
- 2,500 kills
- Reward
- 50 Charm points
Divine Wrath105% damage effectiveness
Zap105% damage effectiveness
Wound100% damage effectiveness
Melee attack
- Damage
- 0–800
Attacks · 7
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Fire | 170–300 | 15% | 2s | Single target | Caster |
| Death | 850–1,250 | 20% | 2s | Area | Target |
| Life Drain | 50–200 | 10% | 2s | Area | Caster |
| Fire | 450–650 | 10% | 2s | Single target | Target |
| Physical | — | 5% | 2s | Single target | Target |
| Physical | 400–550 | 10% | 2s | Single target | Target |
| Physical | 400–500 | 10% | 2s | Area | Caster |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| Heal 80–95 | 10% | 2s |
Loot · 30
- Gold coins
- 0–182
Loot is grouped by the same rarity bands the in-game Bestiary uses.