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Merlkin
Bestiary ·

Merlkin

Hit points235Experience145Armor16Mitigation1.04Charm points15
Mammal

Damage taken by element

Physical100%
Fire80%
Earth100%
Energy90%
Ice115%
Holy90%
Death105%
Life Drain100%

100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.

Bestiary and charms

First unlock
25 kills
Second unlock
250 kills
Final unlock
500 kills
Reward
15 Charm points
FreezeFreeze
115% damage effectiveness
CurseCurse
105% damage effectiveness
PoisonPoison
100% damage effectiveness

Melee attack

Damage
0–30

Attacks · 3

TypeDamageChanceIntervalScopeOrigin
Fire30–9015%2sSingle targetCaster
Energy15–4520%2sSingle targetCaster
Earth + 100 damage over time15%2sSingle targetTarget

Defenses · 1

EffectChanceInterval
Heal 30–4025%2s

Loot · 9

Gold coins
0–45
CommonBanana1-12
UncommonMagic Light Wand
Semi-RareBanana SashApe FurOrange1-5
RareWand of DecayMana PotionSmall AmethystBanana Staff

Loot is grouped by the same rarity bands the in-game Bestiary uses.

Found in hunts · 1

Ape City Port Hope

Appears in quests · 1

Hunting Elite

Voices

“Ugh! Ugh! Ugh!”“Holy banana!”“Chakka! Chakka!”