
Bestiary · 




Ogre Sage
Hit points4,800Experience5,500Armor93Mitigation2.51Charm points25
Giant
Damage taken by element
Physical100%
Fire100%
Earth75%
Energy130%
Ice100%
Holy110%
Death0%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 50 kills
- Second unlock
- 500 kills
- Final unlock
- 1,000 kills
- Reward
- 25 Charm points
Zap130% damage effectiveness
Divine Wrath110% damage effectiveness
Enflame100% damage effectiveness
Melee attack
- Damage
- 0–450
Attacks · 4
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Life Drain | 50–130 | 24% | 2s | Single target | Target |
| Energy | 100–165 | 16% | 2s | Single target | Caster |
| Death | 115–200 | 10% | 2s | Area | Target |
| Earth | 200–300 | 13% | 2s | Area | Target |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| +300 speed (5s) | 15% | 2s |
Loot · 14
- Gold coins
- 0–300
Loot is grouped by the same rarity bands the in-game Bestiary uses.