
Bestiary · 




Orewalker
Hit points7,200Experience5,900Armor79Mitigation3.68Charm points50
Construct
Damage taken by element
Physical75%
Fire35%
Earth0%
Energy105%
Ice95%
Holy100%
Death75%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 100 kills
- Second unlock
- 1,000 kills
- Final unlock
- 2,500 kills
- Reward
- 50 Charm points
Zap105% damage effectiveness
Divine Wrath100% damage effectiveness
Freeze95% damage effectiveness
Melee attack
- Damage
- 0–300
Attacks · 3
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Mana Drain | 160–320 | 15% | 2s | Area | Caster |
| Physical | 0–1,200 | 10% | 2s | Area | Caster |
| Earth | 0–1,200 | 10% | 2s | Area | Target |
Loot · 26
- Gold coins
- 0–198
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Found in hunts · 1
Voices
“CLONK!”