
Bestiary · 




Pirat Scoundrel
Hit points2,200Experience1,600Armor60Mitigation2.76Charm points25
Humanoid
Damage taken by element
Physical80%
Fire100%
Earth130%
Energy74%
Ice100%
Holy100%
Death100%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 50 kills
- Second unlock
- 500 kills
- Final unlock
- 1,000 kills
- Reward
- 25 Charm points
Poison130% damage effectiveness
Curse100% damage effectiveness
Divine Wrath100% damage effectiveness
Melee attack
- Damage
- 0–350
Attacks · 2
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Energy | 110–160 | 20% | 2s | Single target | Caster |
| Energy | 100–130 | 15% | 2s | Area | Target |
Loot · 6
Uncommon
1-10


Loot is grouped by the same rarity bands the in-game Bestiary uses.