
Bestiary · 




Rotten Golem
Hit points28,000Experience17,860Armor108Mitigation3.04Charm points100
Construct
Damage taken by element
Physical80%
Fire125%
Earth60%
Energy115%
Ice100%
Holy50%
Death120%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 200 kills
- Second unlock
- 2,000 kills
- Final unlock
- 5,000 kills
- Reward
- 100 Charm points
Enflame125% damage effectiveness
Curse120% damage effectiveness
Zap115% damage effectiveness
Melee attack
- Damage
- 0–950
Attacks · 4
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Holy | 1,200–1,450 | 15% | 2s | Single target | Target |
| Earth | 900–1,400 | 20% | 2s | Area | Caster |
| Earth | 1,100–1,300 | 20% | 2s | Area | Caster |
| Earth | 1,050–1,200 | 20% | 2s | Area | Target |
Loot · 15
Loot is grouped by the same rarity bands the in-game Bestiary uses.