
Bestiary · 




Slime
Hit points150Experience160Armor3Mitigation0.4Charm points15
Slime
Damage taken by element
Physical100%
Fire110%
Earth0%
Energy110%
Ice80%
Holy100%
Death100%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 25 kills
- Second unlock
- 250 kills
- Final unlock
- 500 kills
- Reward
- 15 Charm points
Enflame110% damage effectiveness
Zap110% damage effectiveness
Curse100% damage effectiveness
Melee attack
- Damage
- 0–110
Loot · 0
This creature drops no items.