
Bestiary · 




Son of Verminor
Hit points8,500Experience5,900Armor48Mitigation1.32Charm points50
Slime
Damage taken by element
Physical100%
Fire90%
Earth0%
Energy80%
Ice100%
Holy100%
Death100%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 100 kills
- Second unlock
- 1,000 kills
- Final unlock
- 2,500 kills
- Reward
- 50 Charm points
Curse100% damage effectiveness
Divine Wrath100% damage effectiveness
Freeze100% damage effectiveness
Melee attack
- Damage
- 0–460
Attacks · 3
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Earth | 150–200 | 20% | 2s | Single target | Target |
| Earth | 350–390 | 15% | 2s | Area | Caster |
| Death | 220–270 | 15% | 2s | Area | Caster |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| Heal 250–350 | 20% | 2s |
Loot · 0
This creature drops no items.