
Bestiary · 




Stone Golem
Hit points270Experience160Armor30Mitigation1.01Charm points15
Construct
Damage taken by element
Physical90%
Fire80%
Earth0%
Energy85%
Ice110%
Holy100%
Death80%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 25 kills
- Second unlock
- 250 kills
- Final unlock
- 500 kills
- Reward
- 15 Charm points
Freeze110% damage effectiveness
Divine Wrath100% damage effectiveness
Wound90% damage effectiveness
Melee attack
- Damage
- 0–110
Loot · 11
- Gold coins
- 0–40
Loot is grouped by the same rarity bands the in-game Bestiary uses.