
Bestiary · 




Wilting Leaf Golem
Hit points380Experience225Armor21Mitigation0.67Charm points25
Plant
Damage taken by element
Physical100%
Fire105%
Earth60%
Energy100%
Ice105%
Holy100%
Death100%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 50 kills
- Second unlock
- 500 kills
- Final unlock
- 1,000 kills
- Reward
- 25 Charm points
Enflame105% damage effectiveness
Freeze105% damage effectiveness
Curse100% damage effectiveness
Melee attack
- Damage
- 0–120
Attacks · 2
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Physical | 0–50 | 20% | 2s | Single target | Target |
| Earth | 150–200 | 15% | 2s | Area | Caster |
Loot · 5
- Gold coins
- 0–45
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Found in hunts · 1
Voices
“*crackle*”“*swwwwishhhh*”