
Bestiary · 




Worker Golem
Hit points1,470Experience1,250Armor35Mitigation2.09Charm points25
Construct
Damage taken by element
Physical90%
Fire100%
Earth50%
Energy105%
Ice90%
Holy50%
Death90%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 50 kills
- Second unlock
- 500 kills
- Final unlock
- 1,000 kills
- Reward
- 25 Charm points
Zap105% damage effectiveness
Enflame100% damage effectiveness
Curse90% damage effectiveness
Melee attack
- Damage
- 0–236
Attacks · 1
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Physical | 85–125 | 20% | 2s | Single target | Target |
Loot · 13
Semi-Rare



1-2
Loot is grouped by the same rarity bands the in-game Bestiary uses.