
Bosstiary · 




Terofar
Hit points40,000Experience24,000Armor55Mitigation0
OtherArchfoe
Damage taken by element
Physical100%
Fire50%
Earth50%
Energy50%
Ice50%
Holy50%
Death50%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bosstiary progress
- Boss category
- Archfoe
- Recommended level
- 300
- Min. level
- 300
- Prowess
- 5 kills · +30 boss points
- Expertise
- 20 kills · +90 boss points
- Mastery
- 60 kills · +180 boss points
Solo: Solo fight with the boss at 29% of its hit points.
Party: Party fight with the full-strength boss.
Party: Party fight with the full-strength boss.
Melee attack
- Damage
- 0–1,800
Attacks · 2
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Death | 1–1,000 | 30% | 2s | Area | Caster |
| Physical | 0–500 | 18% | 2s | Single target | Target |
Defenses · 2
| Effect | Chance | Interval |
|---|---|---|
| Heal 300–500 | 30% | 2s |
| +784 speed (7s) | 18% | 2s |
Loot · 34
- Gold coins
- 0–5,801
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Voices
“Terofar cast a greater death curse on you!”“IT TOOK AN ARMY OF YOUR KIND TO DEFEAT THE WARDEN. NOW YOU ARE ALONE!”“THE WARDS ARE FAILING! MY ESCAPE IS ONLY A MATTER OF TIME!!”“FEELS GOOD TO BE BACK IN ACTION!”