Femurpedia
▶ Play now
Systems

Game guides

How each system works, with the live numbers.

Getting started

How idle hunting works: waves, lure, experience, stamina and the XP Boost.

Open ›

Vocations

Knight, Paladin, Sorcerer, Druid and Monk: stats, weapons, stances and mechanics.

Open ›

Premium account

Every Premium benefit, with the live numbers, and how to buy it.

Open ›

Death & blessings

What you lose when you die, and how blessings protect you.

Open ›

Speed & respawn

How speed, mounts and Premium shorten the time between waves.

Open ›

Bestiary & Charms

Kill creatures to unlock their entries, earn charm points and assign charms.

Open ›

Imbuing

Slots, tiers, fees, success chance and how long imbuements last.

Open ›

Exaltation Forge

Item tiers, fusion, transfer, dust, cores and influenced creatures.

Open ›

Weapon mastery

How weapons gain mastery levels and perks.

Open ›

Wheel of Destiny

Revelations, augmented spells and convictions of every vocation.

Open ›

Training

Slow training, exercise weapons and the house bonus.

Open ›

Prey

Prey slots, bonus types, ranks and rerolls.

Open ›

Bosses

The daily boss rotation, party bosses, enrage, boss slots and the boosted boss.

Open ›

Battle Pass

Seasons, tiers, tasks and how points are earned.

Open ›

Market & Bazaar

Trading items, gold, Femur Coins, cosmetics and characters — fees and rules.

Open ›

Store & currencies

Gold and Femur Coins, transferable and locked coins, transfers and what the store sells.

Open ›

Guilds

Creating a guild, ranks, the guild bank, levels and their bonuses.

Open ›

City War

Guild battles for the cities: schedule, auction, battle rules and what a city gives.

Open ›

Houses

Buying, renting, decorating and sharing a house.

Open ›

Cities & travel

Cities, channels and how travelling works.

Open ›