
Bosstiary · 




The Count of the Core
Hit points500,000Experience300,000Armor160
OtherBane
Damage taken by element
Physical100%
Fire0%
Earth100%
Energy100%
Ice100%
Holy100%
Death100%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bosstiary progress
- Boss category
- Bane
- Recommended level
- 300
- Min. level
- 300
- Prowess
- 25 kills · +15 boss points
- Expertise
- 100 kills · +45 boss points
- Mastery
- 300 kills · +90 boss points
Solo: Solo fight with the boss at 29% of its hit points.
Party: Party fight with the full-strength boss.
Party: Party fight with the full-strength boss.
Melee attack
- Damage
- 0–900
Attacks · 4
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Death | 0–1,500 | 20% | 6s | Area | Caster |
| Death | 0–1,500 | 20% | 4s | Area | Caster |
| Physical | 0–1,500 | 15% | 4s | Area | Caster |
| Death | 0–1,500 | 15% | 4s | Area | Caster |
Loot · 41
- Gold coins
- 0–15,300
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Voices
“Shluush!”“Sluuurp!”