
Bosstiary · 




The Flaming Orchid
Hit points4,000Experience8,500Armor48Mitigation0
OtherArchfoe
Damage taken by element
Physical100%
Fire0%
Earth100%
Energy100%
Ice110%
Holy100%
Death70%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bosstiary progress
- Boss category
- Archfoe
- Recommended level
- 100
- Min. level
- 100
- Prowess
- 5 kills · +30 boss points
- Expertise
- 20 kills · +90 boss points
- Mastery
- 60 kills · +180 boss points
Solo: Solo fight with the boss at 29% of its hit points.
Party: Party fight with the full-strength boss.
Party: Party fight with the full-strength boss.
Melee attack
- Damage
- 229–411
Attacks · 3
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Death | 400–700 | 10% | 1s | Single target | Target |
| Fire | 200–264 | 20% | 6s | Area | Target |
| Mana Drain | 291–381 | 10% | 1s | Area | Caster |
Defenses · 2
| Effect | Chance | Interval |
|---|---|---|
| Heal 50–280 | 15% | 2s |
| +320 speed (5s) | 15% | 2s |
Loot · 21
- Gold coins
- 0–700
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Voices
“I will end your torment. Do not run, little mortal.”“*SNIFF* *SNIFF* BLOOD! I CAN SMELL YOU, MORTAL!!”