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The Flaming Orchid
Bosstiary ·

The Flaming Orchid

Hit points4,000Experience8,500Armor48Mitigation0
OtherArchfoe

Damage taken by element

Physical100%
Fire0%
Earth100%
Energy100%
Ice110%
Holy100%
Death70%
Life Drain100%

100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.

Bosstiary progress

Boss category
Archfoe
Recommended level
100
Min. level
100
Prowess
5 kills · +30 boss points
Expertise
20 kills · +90 boss points
Mastery
60 kills · +180 boss points
Solo: Solo fight with the boss at 29% of its hit points.
Party: Party fight with the full-strength boss.

Melee attack

Damage
229–411

Attacks · 3

TypeDamageChanceIntervalScopeOrigin
Death400–70010%1sSingle targetTarget
Fire200–26420%6sAreaTarget
Mana Drain291–38110%1sAreaCaster

Defenses · 2

EffectChanceInterval
Heal 50–28015%2s
+320 speed (5s)15%2s

Loot · 21

Gold coins
0–700
Semi-RareGold IngotAssassin Star1-13Great Mana Potion
RareGolden Lotus BroochSoul OrbFlask of Demonic BloodRed GemPeacock Feather FanGreen GemCrystal RingSmall Amethyst
Very RareAssassin DaggerViolet GemMoonlight RodNecrotic RodMagma CoatUltimate Health PotionOriental ShoesDemonic EssenceGreat Spirit PotionFlamingo Feather

Loot is grouped by the same rarity bands the in-game Bestiary uses.

Voices

“I will end your torment. Do not run, little mortal.”“*SNIFF* *SNIFF* BLOOD! I CAN SMELL YOU, MORTAL!!”