
Bosstiary · 




Zugurosh
Hit points90,500Experience10,000Armor43
OtherBane
Damage taken by element
Physical50%
Fire70%
Earth70%
Energy70%
Ice70%
Holy70%
Death0%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bosstiary progress
- Boss category
- Bane
- Recommended level
- 100
- Min. level
- 100
- Prowess
- 25 kills · +15 boss points
- Expertise
- 100 kills · +45 boss points
- Mastery
- 300 kills · +90 boss points
Solo: Solo fight with the boss at 29% of its hit points.
Party: Party fight with the full-strength boss.
Party: Party fight with the full-strength boss.
Melee attack
- Damage
- 0–800
Attacks · 2
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Death | 0–500 | 12% | 2s | Single target | Target |
| Fire | 4–10 | 12% | 2.5s | Single target | Target |
Loot · 24
- Gold coins
- 0–2,982
Loot is grouped by the same rarity bands the in-game Bestiary uses.