
Bestiary · 




Bashmu
Hit points8,200Experience5,000Armor72Mitigation2.16Charm points50
Magical
Damage taken by element
Physical95%
Fire100%
Earth80%
Energy95%
Ice105%
Holy110%
Death110%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 100 kills
- Second unlock
- 1,000 kills
- Final unlock
- 2,500 kills
- Reward
- 50 Charm points
Curse110% damage effectiveness
Divine Wrath110% damage effectiveness
Freeze105% damage effectiveness
Melee attack
- Damage
- 0–600
Attacks · 3
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Energy | 400–800 | 50% | 2s | Area | Caster |
| Energy | 400–500 | 40% | 2s | Area | Caster |
| Earth | 400–800 | 20% | 2s | Single target | Target |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| Heal 250–500 | 15% | 2s |
Loot · 18
- Gold coins
- 0–2,400
Loot is grouped by the same rarity bands the in-game Bestiary uses.