
Bestiary · 




Bloodpaw
Hit points100Experience50Armor8Charm points5
Other
Damage taken by element
Physical100%
Fire80%
Earth80%
Energy110%
Ice100%
Holy100%
Death100%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 10 kills
- Second unlock
- 100 kills
- Final unlock
- 250 kills
- Reward
- 5 Charm points
Zap110% damage effectiveness
Curse100% damage effectiveness
Divine Wrath100% damage effectiveness
Melee attack
- Damage
- 0–40
Loot · 0
This creature drops no items.