
Bestiary · 




Bug
Hit points29Experience18Armor2Mitigation0.07Charm points5
Vermin
Damage taken by element
Physical100%
Fire110%
Earth100%
Energy100%
Ice100%
Holy100%
Death100%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 10 kills
- Second unlock
- 100 kills
- Final unlock
- 250 kills
- Reward
- 5 Charm points
Enflame110% damage effectiveness
Curse100% damage effectiveness
Divine Wrath100% damage effectiveness
Melee attack
- Damage
- 0–23
Loot · 1
- Gold coins
- 0–6
Uncommon
1-3
Loot is grouped by the same rarity bands the in-game Bestiary uses.