
Bestiary · 




Crocodile
Hit points105Experience40Armor13Mitigation0.13Charm points15
Reptile
Damage taken by element
Physical110%
Fire110%
Earth80%
Energy105%
Ice90%
Holy100%
Death100%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 25 kills
- Second unlock
- 250 kills
- Final unlock
- 500 kills
- Reward
- 15 Charm points
Enflame110% damage effectiveness
Wound110% damage effectiveness
Zap105% damage effectiveness
Melee attack
- Damage
- 0–40
Loot · 3
- Gold coins
- 0–10
Loot is grouped by the same rarity bands the in-game Bestiary uses.