
Bestiary · 




Dark Monk
Hit points190Experience145Armor22Mitigation1.78Charm points15
HumanSees invisible
Damage taken by element
Physical110%
Fire100%
Earth100%
Energy100%
Ice100%
Holy110%
Death60%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 25 kills
- Second unlock
- 250 kills
- Final unlock
- 500 kills
- Reward
- 15 Charm points
Divine Wrath110% damage effectiveness
Wound110% damage effectiveness
Enflame100% damage effectiveness
Melee attack
- Damage
- 0–100
Attacks · 1
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Life Drain | 0–50 | 15% | 2s | Single target | Target |
Defenses · 2
| Effect | Chance | Interval |
|---|---|---|
| Heal 15–30 | 15% | 2s |
| +220 speed (5s) | 15% | 2s |
Loot · 10
- Gold coins
- 0–18
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Found in hunts · 1
Voices
“You are no match to us!”“Your end has come!”“This is where your path will end!”