
Bestiary · 




Deepling Guard
Hit points1,900Experience2,100Armor53Mitigation2.49Charm points25
Aquatic
Damage taken by element
Physical100%
Fire0%
Earth110%
Energy110%
Ice0%
Holy100%
Death90%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 50 kills
- Second unlock
- 500 kills
- Final unlock
- 1,000 kills
- Reward
- 25 Charm points
Poison110% damage effectiveness
Zap110% damage effectiveness
Divine Wrath100% damage effectiveness
Melee attack
- Damage
- 0–400
Attacks · 2
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Physical | 0–200 | 20% | 2s | Single target | Target |
| Ice | 100–150 | 15% | 2s | Single target | Target |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| Heal 100–200 | 10% | 2s |
Loot · 13
- Gold coins
- 0–180
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Found in hunts · 1
Voices
“QJELL NETA NA!!”