
Bestiary · 




Deepling Tyrant
Hit points4,500Experience4,200Armor54Mitigation2.63Charm points50
Aquatic
Damage taken by element
Physical100%
Fire0%
Earth110%
Energy110%
Ice0%
Holy100%
Death90%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 100 kills
- Second unlock
- 1,000 kills
- Final unlock
- 2,500 kills
- Reward
- 50 Charm points
Poison110% damage effectiveness
Zap110% damage effectiveness
Divine Wrath100% damage effectiveness
Melee attack
- Damage
- 0–500
Attacks · 2
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Physical | 0–375 | 20% | 2s | Single target | Target |
| Ice | 180–215 | 15% | 2s | Single target | Target |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| Heal 200–400 | 15% | 2s |
Loot · 13
- Gold coins
- 69–195
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Found in hunts · 1
Voices
“QJELL NETA NA!!”