
Bestiary · 




Diabolic Imp
Hit points1,950Experience2,900Armor29Mitigation1.46Charm points25
Demon
Damage taken by element
Physical100%
Fire0%
Earth50%
Energy100%
Ice110%
Holy105%
Death90%
Life Drain0%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 50 kills
- Second unlock
- 500 kills
- Final unlock
- 1,000 kills
- Reward
- 25 Charm points
Freeze110% damage effectiveness
Divine Wrath105% damage effectiveness
Wound100% damage effectiveness
Melee attack
- Damage
- 0–240
Attacks · 2
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Fire | 100–240 | 20% | 2s | Area | Target |
| Fire | 300–430 | 10% | 2s | Area | Target |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| Heal 650–800 | 10% | 2s |
Loot · 15
- Gold coins
- 0–204
Loot is grouped by the same rarity bands the in-game Bestiary uses.