
Bestiary · 




Elf Arcanist
Hit points220Experience175Armor15Mitigation0.51Charm points15
Humanoid
Damage taken by element
Physical100%
Fire50%
Earth100%
Energy80%
Ice100%
Holy110%
Death80%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 25 kills
- Second unlock
- 250 kills
- Final unlock
- 500 kills
- Reward
- 15 Charm points
Divine Wrath110% damage effectiveness
Freeze100% damage effectiveness
Poison100% damage effectiveness
Melee attack
- Damage
- 0–35
Attacks · 3
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Physical | 15–45 | 10% | 2s | Single target | Caster |
| Energy | 30–50 | 10% | 2s | Single target | Caster |
| Death | 70–85 | 10% | 2s | Single target | Caster |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| Heal 40–60 | 15% | 2s |
Loot · 20
- Gold coins
- 0–45
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Found in hunts · 1
Voices
“I'll bring balance upon you!”“Vihil Ealuel!”“For the Daughter of the Stars!”“Tha'shi Cenath!”“Feel my wrath!”