
Bestiary · 




Fire Devil
Hit points200Experience145Armor13Mitigation0.6Charm points15
Demon
Damage taken by element
Physical90%
Fire0%
Earth80%
Energy70%
Ice120%
Holy110%
Death80%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 25 kills
- Second unlock
- 250 kills
- Final unlock
- 500 kills
- Reward
- 15 Charm points
Freeze120% damage effectiveness
Divine Wrath110% damage effectiveness
Wound90% damage effectiveness
Melee attack
- Damage
- 0–35
Attacks · 2
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Fire | 60–95 | 20% | 2s | Area | Target |
| Fire | 60–95 | 15% | 2s | Area | Target |
Loot · 8
Loot is grouped by the same rarity bands the in-game Bestiary uses.