Femurpedia
▶ Play now
‹ Back
Green Djinn
Bestiary ·

Green Djinn

Hit points330Experience215Armor20Charm points25
Magical

Damage taken by element

Physical80%
Fire20%
Earth100%
Energy50%
Ice110%
Holy113%
Death80%
Life Drain100%

100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.

Bestiary and charms

First unlock
50 kills
Second unlock
500 kills
Final unlock
1,000 kills
Reward
25 Charm points
Divine WrathDivine Wrath
113% damage effectiveness
FreezeFreeze
110% damage effectiveness
PoisonPoison
100% damage effectiveness

Melee attack

Damage
0–110

Attacks · 3

TypeDamageChanceIntervalScopeOrigin
Fire45–7515%2sSingle targetCaster
Death50–10510%2sSingle targetTarget
Energy50–90 + 75 damage over time15%2sSingle targetTarget

Loot · 9

Gold coins
0–115
CommonCheese
UncommonRoyal Spear1-2Small Emerald1-4
Semi-RareBookDirty TurbanGreen Piece of ClothGrave Flower
RareMana PotionMystic Turban

Loot is grouped by the same rarity bands the in-game Bestiary uses.

Voices

“I grant you a deathwish!”“Muahahahahaha”“I wish you a merry trip to hell!”“Good wishes are for fairytales”