
Bestiary · 




Green Djinn
Hit points330Experience215Armor20Charm points25
Magical
Damage taken by element
Physical80%
Fire20%
Earth100%
Energy50%
Ice110%
Holy113%
Death80%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 50 kills
- Second unlock
- 500 kills
- Final unlock
- 1,000 kills
- Reward
- 25 Charm points
Divine Wrath113% damage effectiveness
Freeze110% damage effectiveness
Poison100% damage effectiveness
Melee attack
- Damage
- 0–110
Attacks · 3
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Fire | 45–75 | 15% | 2s | Single target | Caster |
| Death | 50–105 | 10% | 2s | Single target | Target |
| Energy | 50–90 + 75 damage over time | 15% | 2s | Single target | Target |
Loot · 9
- Gold coins
- 0–115
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Voices
“I grant you a deathwish!”“Muahahahahaha”“I wish you a merry trip to hell!”“Good wishes are for fairytales”