
Bestiary · 




Guardian Of Tales
Hit points15,000Experience10,600Armor77Mitigation1.94Charm points50
Magical
Damage taken by element
Physical100%
Fire0%
Earth100%
Energy100%
Ice112%
Holy100%
Death50%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 100 kills
- Second unlock
- 1,000 kills
- Final unlock
- 2,500 kills
- Reward
- 50 Charm points
Freeze112% damage effectiveness
Divine Wrath100% damage effectiveness
Poison100% damage effectiveness
Melee attack
- Damage
- 0–600
Attacks · 4
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Energy | 200–605 | 26% | 2s | Area | Caster |
| Life Drain | 375–500 | 20% | 2s | Area | Caster |
| Fire | 600–800 | 24% | 2s | Area | Caster |
| Death | 1,000–1,600 | 20% | 2s | Single target | Target |
Loot · 13
- Gold coins
- 0–1,000
Loot is grouped by the same rarity bands the in-game Bestiary uses.