
Bestiary · 




Ice Golem
Hit points385Experience295Armor47Mitigation1.09Charm points25
Construct
Damage taken by element
Physical80%
Fire0%
Earth100%
Energy120%
Ice0%
Holy0%
Death0%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 50 kills
- Second unlock
- 500 kills
- Final unlock
- 1,000 kills
- Reward
- 25 Charm points
Zap120% damage effectiveness
Poison100% damage effectiveness
Wound80% damage effectiveness
Melee attack
- Damage
- 0–220
Attacks · 2
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Ice | 50–85 | 15% | 1s | Single target | Caster |
| Physical | — | 10% | 2s | Area | Caster |
Loot · 12
- Gold coins
- 0–120
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Found in hunts · 1
Appears in quests · 1
Voices
“Chrrr.”“Crrrrk.”“Gnarr.”