
Bestiary · 




Juggernaut
Hit points18,000Experience11,200Armor70Mitigation1.74Charm points50
Demon
Damage taken by element
Physical70%
Fire70%
Earth80%
Energy110%
Ice90%
Holy105%
Death100%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 100 kills
- Second unlock
- 1,000 kills
- Final unlock
- 2,500 kills
- Reward
- 50 Charm points
Zap110% damage effectiveness
Divine Wrath105% damage effectiveness
Curse100% damage effectiveness
Melee attack
- Damage
- 0–700
Attacks · 1
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Physical | 0–600 | 15% | 2s | Single target | Caster |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| Heal 400–900 | 15% | 2s |
Loot · 29
- Gold coins
- 0–1,900
Loot is grouped by the same rarity bands the in-game Bestiary uses.